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Sidefx vimeo10/30/2023 ![]() ![]() By exploring these procedural techniques, he is able to build 3D models with speed and flexibility. ![]() Simon Verstraete is a Tech Artist that is passionate about building procedural tools and assets. Further more will be more breakdown shown of the cemetery scene and it systems to generate the scene. This will go from setting terrain data and layers to adding instances. By adding node and assigning attributes you can make things go more smoothly between the software's. This way you can directly in game engine use the procedural tool.The workshop will show to beginner and intermediate users how to use and prepare your Houdini tool to work with Houdini engine. With Houdini Engine you can bring in the procedural in Unreal Engine and Unity. In this part of the workshop you will learn more about using the Houdini and Houdini Engine. So I am very excited and happy to say that I will be joining Framestore very soon as an FX TD in the episodic/advertising /immersive department! I am sure and eager to continue working on many cool shows and how to continue learning and progressing further.For Tech Artists who want to learn more about creating procedural assets. I leave with many sweet memories but I am more than ready for the next adventure. ![]() ![]() I would work with any of you again in a heartbeat. It has been a pleasure to work with all of you and thank you for the guidance, confidence, leadership and trust. I want to take this opportunity to sincerely thank the leads on all the shows I have been on (in chronological order) : Abdel Halim Garess, Hadrien Augier, Christopher Hönninger and Daniel Fernández. My time at MPC has led me to feel proud of my work, it has led me to make close friendships and has allowed me to gain confidence and pride in my work. I have learnt from so many talented and dedicated leads and artists, as well as grown and developed further as an FX artist. Yesterday was my last day at MPC and I can honestly say that I have had a fantastic time in the past year and seven months. ![]()
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